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Woditchinski

4
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A member registered May 16, 2022

Recent community posts

Sorry to bother you again. I wanted to download the new version but it says it is still the one from December 2021 (ver 1.6.3). I'll wait until the new version is available :)

That's great, thanks a lot! 

Thanks for your fast reply! I rechecked it with the controller, it seems most of the things are working, instead of one thing. I know that the focus in not on gamepad, but in case you want to reproduce it, here are the steps: Start a new game, press the "start" button on the gamepad to switch to the "Menu" (or "Journal"). Using the dpad up and down now jumps to the functions that are assigned to it in the game, dpad up goes to Inventory and dpad down to Journal. Thus, no entries in the journal or the menu can be selected. I tried the analog sticks but they don't seem to work.

Thanks for the great work you did, i walked around a bit and it really seems like a great experience. I'll wait a bit before i continue, if you have the chance to look into the controller issue anytime I'd greatly appreciate it :)

The game sounds extremely interesting, so I'm planning to check it out . Just one question: I know the game is optimized to be played with a mouse/keyboard, but i want to try it at least with a gamepad if it works for me :)

The keys/mouse interactions are very easy to map with a software like joyxoff or AntiMicro, so that should work fine. Testing it in game was strange: it seems the game itself recognizes a controller and offers rudimentary gamepad support, though this seems a bit broken, for example, dpad up and down in the journal does not allow to walk through the menu. 

My question: In case there is now full gamepad support planned, would it be able to deactivate gamepad recognition so a gamepad mapping software can be used instead that does not interfere with built in support?